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Adventures of the Mind is an achievement-focused mentoring camp for the most promising high school students in the country to meet each other while spending several days meeting, greeting, challenging, conversing, and dining with an accomplished Faculty of Mentors.
 
Approximately 200 students, age 15-18, are competitively selected to participate in the summit where they explore their potential with ~ 50 mentors representing a diverse group of accomplished innovators: astronauts,  scientists, engineers, MacArthur Fellows, entrepreneurs, inventors, Nobel laureates,
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Thirty years ago, the original MacGyver created enormous interest around engineering with the exploits of Angus MacGyver, a spy who used his powers of engineering in every episode to solve problems. According to Lee Zlotoff, the show’s creator: “I literally could not tell you how many times people have come up to me and said, ‘I became an engineer, or I went into the sciences because of MacGyver.

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student coding

Have a great app concept you would like to pitch to some of the world's top executives in the tech industry? Now is your chance! Enter the “Dream it. Code it. Win it.” contest for your chance to win cash prizes, with judges from Google Ventures, Yahoo!, and Forbes.

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Girl at Computer

The challenge is simple. Build something using computer science and technology that can help solve an imminent social problem under one of three themes - global health, a safer world, and intelligent technology. You can think of it as a virtual hackathon for middle school girls. We're looking for projects that are powerful in their ability to change and disrupt the present in a positive way. You must register before you begin working on your project. After you register, you will receive an email from us within a few weeks asking if you would like to request a mentor.

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Throughout history, engineering has advanced civilization from the way we connect with each other, to the way we heal, to how we get around, and simply have fun. But society still faces major obstacles. The National Academy of Engineering has outlined 14 game-changing opportunities for the 21st century called the Grand Challenges for Engineering.

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Forty percent of seniors don’t use the Internet. That can leave many feeling depressed or isolated from loved ones. So, teach an older adult the basics -- and wonders! -- of technology!

Teach tech to an older adult, send a pic of the two of you in action, and you'll enter to win a $10,000 scholarship.

AND, for each senior you teach, you earn another entry to win. So teach one senior and send a photo = one chance to win. Teach 12 seniors and send 12 photos = 12 chances to win. (And so on!)

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Are you a girl aged 11-18 in the UK with a passion for Engineering or Manufacturing? Talent 2030′s National Engineering Competition for Girls is a FREE competition offering you the chance to win £500 for yourself and £500 for your school.

The competition invites you to solve the major challenges of the 21st century, get creative, get thinking and most of all – have fun!

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IEEE Members: There's still time to mentor students in the IEEE Spark Innovation through Animation Competition! 

DEADLINE EXTENDED TO 17 NOVEMBER 2014!

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Animate a monster with this fun interactive on Made with Code. Program your monster's appearance and give it some smooth dance moves.  

https://www.madewithcode.com/project/animation

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The SMART Competition engages students in a real-world technology education challenge designed to combine academic relevance, education achievement and applications of technology.  The Competition facilitates the development of workforce and life skills including computer analysis and software design, verbal and written communication, research, teamwork and problem solving.  Students will achieve an increased awareness of the smart grid, green building design, the environment, community, livability and sustainability related issues.

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Quickstart: we have resources for Students, Parents, Teachers, and Guidance Counselors