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TET Classroom
Infuse your Classroom with the Power of STEM eMentorship!
 
TryEngineering Together™ is an innovative STEM eMentorship program that fosters connections between 3rd-5th grade students in under resourced classrooms and real engineering and technology professionals in a safe online environment.
 
Teacher applications are currently being accepted for classroom grants to participate in the program, which launches in January 2018. 
 
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Win a 100% scholarship (worth around 28000 USD) at the Chalmers University of Technology in Sweden, including a scholarship award ceremony in Seattle, Washington.
 
The deadline to complete the Sqore challenge and apply to the program is January 15th, 2018.
 
Learn more about the opportunity 
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drone at sunset

Check out two new lesson plans on TryEngineering.org!

Designing Drones - This lesson focuses on helicopters and drones, how they fly, how they are used in different ways that help people and the environment. Teams of students explore helicopter flight; and design, build, and test their own simple rotor out of basic materials.

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October is Cyber Security Awareness Month, Get involved with one of these great competitions now open for registration!

CyberCenturion (UK)

Are you aged 12-18 and enjoy puzzles, code breaking and cyber? The competition is played by teams of four, with an optional reserve player. Each team must include a responsible adult as the liaison between the organisers and the participants, and every team participant must be aged 12-18 years during the entirety of the competition; to include the final.

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HOW IT WORKS

First, complete a coding activity to build a Snapchat Geofilter that expresses your vision for the future. Then write a statement about the future you envision and how you plan to achieve it. Submit both to the #MyFutureMe Challenge for a chance to build your own live Snapchat lens and more!

This challenge is open to residents of the United States who are 13-18 years of age at the time of entry.

EXPLORE THE PRIZES 

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Coding is the new team sport for future tech leaders and innovators. This year, teams will participate in three rounds of missions over a five-month period to become eligible for a Wonder Workshop sponsored Invitational Round in Spring 2018. Teams of kids, ages 6-8 and 9-12, will design solutions for real-world science and technology challenges by programming Dash & Dot. They will develop problem-solving and creativity skills while building meaningful relationships with their peers and having fun! Plus they will display their scientific thinking through authentic journaling. 

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Enter for a chance to win US$4000.

Are you a university student who loves developing video games? Do you want to make a difference in the lives of young students? 

If so, enter the IEEE STEM Video Game Competition today!

The 2017 IEEE STEM Video Game Competition challenges university students to create STEM video games for students ages 8-17. Winning games will be published on TryEngineering.org and IEEE TryComputing.org to be enjoyed by students and teachers globally.

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paper and light bulb

Navigator paper is celebrating 25 years of innovation by launching an app idea competition which challenges brilliant minds to come up with the best ideas that can make the digital world and office paper work together. 

The best idea will be awarded $20,000 USD, the runner up $7,500 USD and the third place $2,500 USD.

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light blox and lens

TryEngineering has partnered with Laser Classroom to bring you an exciting new lesson on optical engineering. The goal of this lesson is to provide students with an open-ended opportunity to explore and work with the materials, make and share observations, and build a foundational understanding of the relationship between gelatin shapes and light. Open-ended exploration encourages creativity and problem solving useful to meet the final challenge of designing a lens system to improve vision.

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On Tuesday, August 15th, kids in twenty different countries broke the record by joining in the Moonhack event. Moonhack is an Australian record setting hackathon that wants to get kids interested in coding. Kids had one day to write code for something in one of Moonhack’s coding platforms. The only rule was that their animations, games, or websites feature a moon somewhere in their design. Kids also had the option to complete a Moonhack project using one of three programs: Scratch Jr, Scratch, or Python.

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