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TryEngineering Today!

TryEngineering Today! is dedicated to providing the latest news and information for students, parents, teachers, and counselors interested in engineering, computing technology and related topics.

October 10, 2012 | Announcements

EPICS ProjectThe IEEE EPICS Around the Globe Virtual Conference:

  • is a one day event that†showcases the global reach of the Engineering Projects In Community†Service (EPICS) program and previews a new virtual learning platform
  • features knowledgeable speakers from Purdue University and IEEE alongside IEEE student branches who have successfully implemented an EPICS project
  • allows registrants to select from Beginner and Advanced†tracks of participation
  • features†a trade show floor with booths from conference sponsors, IEEE entities, and Student Branches
  • has meeting room space for opportunities to converse with fellow attendees

The event will take place on Saturday, 27 October 2012 at†8:45 AM EST.

Questions? Contact:†epicsvirtual@ieee.org

September 25, 2012 | Uncategorized

Try out the new and improved TryEngineeringquestioneering_screen Questioneering game.† Test your knowledge with hundreds of new questions.† Sign in with Facebook or Twitter.† Share your high scores.† Challenge your friends!


Play the game…

September 17, 2012 | Events

IEEE Day is a global event to be held on 2 October 2012, under the theme “Engineering the Future and Beyond”, on the anniversary of the first time IEEE members gathered to share their technical ideas in 1884. The day encourages professionals and students around the world to work together to explore engineering through events, activities, and competitions. Learn more by visiting the Web sites below:



September 10, 2012 | Announcements

IEEE TryComputing.org IEEE, the world’s largest technical professional organization has launched a new, online pre-university computing education portal to raise awareness of and spark student interest in computing and associated careers.†IEEE Educational Activities and the IEEE Computer Society developed IEEE TryComputing.org to make computing education resources available for pre-university teachers, school counselors, parents, and students all over the world.

To learn more, visit www.trycomputing.org

September 5, 2012 | Uncategorized

TryEngineering.org’s 100+ free hands-on lesson plans reinforce key engineering concepts while building students’ critical thinking, team building and problem solving skills.

Here are a few of the latest additions to the lesson plan collection:

Telescoping Periscope
Planting with Precision
Life Vest Challenge
Conveyor Engineering

View All Lessons

August 31, 2012 | Innovations

Researchers at MIT and the University of Pennsylvania have engineered skeletal muscle cells that flex in response to light. This advancement may someday make possible the development of highly articulated robots combining biology and technology. Although muscle cells can be stimulated by applying electrical current using electrodes, this approach can be cumbersome when applied to small robotic devices. To create the photoresponsive muscle cells, the researchers genetically modified them to express a light activated protein. The resulting muscle tissue exhibited a wide range of motion, capable of 10 degrees of freedom within less than a millimeter. This ability to control muscle cells wirelessly“ and with such great flexibility may have a number of applications. For example, it could be used to develop endoscopic robots that can navigate tight spaces within the body or in testing pharmaceuticals for motor-related diseases.

August 20, 2012 | Parent resources

Three Stanford graduate engineering students have started a company called Maykah, which develops toys aimed at encouraging girls in science, technology, engineering, and math. The students are developing the toys through StartX; an accelerator intended to cultivate “Stanford’s top entrepreneurs through experiential education”. Roominate, the company’s first toy enables young girls to build and wire a dollhouse using miniature circuits.

August 10, 2012 | Innovations

A team of professors and students at the University of Tennessee developed the ultra tough microchips used to control motors on NASA’s Mars Science Laboratory RoverCuriosity.†Eighty of these paperclip-sized Quad Operational Amplifier (op amp) microchips are used to power the rover’s forty motors. The chips enable Curiosity to carry out motorized tasks including moving about the Martian surface, taking photos with its camera, or gathering samples with its robotic arm. The team engineered the chip to withstand over a year’s worth of radiation exposure and temperatures swings ranging from minus 120 degrees Celsius to positive 20 degrees Celsius, which occur on Mars each day. The team completed a variety of rigorous tests on the chips, including baking them in thermal ovens to ensure that they could stand up to the extreme temperatures. These amazing microchips are a culmination of three years of effort by the engineering team.

July 20, 2012 | Announcements

Have you ever wondered how your favorite apps and electronic games were made? This issue of IEEE Spark will look at gaming and give you a glimpse into the gaming industry. There are articles, interviews with games developers, and even a way to try out building a game on your own!
Read this issue!

July 6, 2012 | Innovations

Engineers at Rice University are experimenting with a method of developing lithium-ion batteries using painted components. Traditional lithium-ion batteries consist of layers of different materials rolled into a cylindrical shape. This design makes it difficult to shrink the size of the batteries for use in mobile devices. This new method involves painting battery components onto layers using lithium cobalt oxide, lithium titanium oxide, and conductive single-walled nanotube paint. The method has not yet been perfected as the paint will require moisture and oxygen barriers for the batteries to be efficient, safe, and cost-effective. Research in this area could potentially lead to the development of rechargeable paint creating unlimited potential for the way devices are powered.


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