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TryEngineering offers a variety of lesson plans that align with education standards to allow teachers and students to apply engineering principles in the classroom.
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The following training module outlines how TryEngineering lessons can benefit your students, provides tips on how these lessons can be integrated with other subject areas and offers background information on engineering and engineering careers.

The matrix below will allow you to select a lesson that will be age and content appropriate for your classroom. Download the full lesson plan PDF file to see how the lesson plan aligns with Educational Standards.

The following examples illustrate how TryEngineering.org lesson plans can be aligned to local education standards around the world:
tryengineering_lesson_plan_brochure Download the TryEngineering Lesson Plan Brochure


  • FEATURED LESSON PLANS

    Build a Big Wheel

    Students learn how big wheels have been designed throughout history, and then work in teams to design their own pasta wheel.

  • FEATURED LESSON PLANS

    Arduino Blink Challenge

    Students explore how engineers have solved societal problems such as applying computing to turn lights on and off.

  • FEATURED LESSON PLANS

    Clipper Creations

    Students design and build a working model of a nail clipper.

  • FEATURED LESSON PLANS

    Ship the Chip

    Students develop a plan, select materials, manufacture a package, test it, and evaluate their results.

  • FEATURED LESSON PLANS

    Water Fountain

    Students discuss water fountains and pumps. Student teams then observe a demonstration of a hydraulic pump. Next they will design, build, test, and redesign their own unique water fountain.

  • FEATURED LESSON PLANS

    Adaptive Device Design

    Students learn about how the engineering behind adaptive devices has impacted everyday life. Topics examined include problem solving, teamwork, and the engineering design process.

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The Phone Charger Conundrum

Student teams learn how engineers work together to develop products that are compatible with other products. 

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Basic Electric Transformers

Students learn what transformers are and what they do and then build and test their own working transformers.

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Making Sense of Sensors

Students learn how instruments that measure humidity come in different designs and serve many purposes.

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Fun with Speedboats

Student learn how engineers compete in water speed races and then design their own speedboat out of everyday items.

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Complexity -- It's Simple

Students gain an intuitive understanding of complexity and runtime of algorithms.

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Can You Copperplate?

Students work in teams to develop a chemical system to add a layer of copper to another metal product.

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Radio Reception and Transmission

Students explore how advances in radio communications have impacted society.

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Choose Your Best Way

Students learn how to solve a real problem in computer with the help of discrete mathematic models.

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Solving Problems with Decision Trees

Students learn about decision trees, subscription fraud and how they can use decision trees to solve the problem.

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Fun with Sorting

Eight objects, each with a hidden number, will form a list that needs to be sorted in ascending order.

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