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TryEngineering offers a variety of lesson plans that align with education standards to allow teachers and students to apply engineering principles in the classroom.
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The following training module outlines how TryEngineering lessons can benefit your students, provides tips on how these lessons can be integrated with other subject areas and offers background information on engineering and engineering careers.

The matrix below will allow you to select a lesson that will be age and content appropriate for your classroom. Download the full lesson plan PDF file to see how the lesson plan aligns with Educational Standards.

The following examples illustrate how TryEngineering.org lesson plans can be aligned to local education standards around the world:
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  • FEATURED LESSON PLANS

    Blast Off!

    Students explore how engineers have developed rocketships over the years, and learn about the principals of rocketry.

  • FEATURED LESSON PLANS

    Stop And Go

    Students explore how engineers redesigned or re-engineered the traffic signal over time to enhance its functionality.

  • FEATURED LESSON PLANS

    Toxic Popcorn Design Challenge

    Teams of students use the engineering design process to solve the Toxic Popcorn Challenge.

  • FEATURED LESSON PLANS

    Spring Scale Engineering

    Students learn spring scales and develop their own functional spring scale out of everyday items. They present and then test their scales, and compare their designs with those of other teams.

  • FEATURED LESSON PLANS

    Sugar Crystal Challenge

    Students learn about how surface area can change at the nanoscale. Students work in teams to explore different forms of sugar at different levels of coarseness.

  • FEATURED LESSON PLANS

    Engineer a Cane

    Students explore the impact of assistive technology on meeting the needs of society. They work in teams to reengineer an assistive device -- in this case a cane -- to meet the needs of a client.

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The Phone Charger Conundrum

Student teams learn how engineers work together to develop products that are compatible with other products. 

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Basic Electric Transformers

Students learn what transformers are and what they do and then build and test their own working transformers.

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Making Sense of Sensors

Students learn how instruments that measure humidity come in different designs and serve many purposes.

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Fun with Speedboats

Student learn how engineers compete in water speed races and then design their own speedboat out of everyday items.

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Complexity -- It's Simple

Students gain an intuitive understanding of complexity and runtime of algorithms.

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Can You Copperplate?

Students work in teams to develop a chemical system to add a layer of copper to another metal product.

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Radio Reception and Transmission

Students explore how advances in radio communications have impacted society.

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Choose Your Best Way

Students learn how to solve a real problem in computer with the help of discrete mathematic models.

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Solving Problems with Decision Trees

Students learn about decision trees, subscription fraud and how they can use decision trees to solve the problem.

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Fun with Sorting

Eight objects, each with a hidden number, will form a list that needs to be sorted in ascending order.

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