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Lesson Plans

TryEngineering offers a variety of lesson plans that align with education standards to allow teachers and students to apply engineering principles in the classroom.

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Curriculum Standards

Our lesson plans can be aligned to local education standards around the world.

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Spring Scale Engineering

Students learn spring scales and develop their own functional spring scale out of everyday items. They present and then test their scales, and compare their designs with those of other teams.

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Using Ohm’s Law to Build a Voltage Divider

Students explore Ohm's Law using a nine-volt battery.

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Tall Tower Challenge

Students explore the tallest buildings in the world and how they were designed and constructed.

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Statue Display Tower

Students will work in teams to design a statue display tower that meets set criteria and constraints. Teams will construct a prototype, test and redesign.

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Water Fountain

Students discuss water fountains and pumps. Student teams then observe a demonstration of a hydraulic pump. Next they will design, build, test, and redesign their own unique water fountain.

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Lesson Plan PDF

AGE LEVELS:

10 - 18

CATEGORIES:

Energy, Engineering Design, Motion and Forces

Interactive Gumball Machine

Students will begin this lesson by reading about the history of gumball machines. Next, students will work in teams to design and build a gumball slide.

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Lesson Plan PDF

AGE LEVELS:

10 - 18

CATEGORIES:

Energy, Engineering Design, Motion and Forces

Toxic Popcorn Design Challenge

Teams of students use the engineering design process to solve the Toxic Popcorn Challenge.

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Lesson Plan PDF

AGE LEVELS:

8 - 18

CATEGORIES:

Engineering Design, Environments and Resources

Biomimicry in Engineering

Students explore how engineers have incorporated systems, materials, and methods from nature into manmade products, materials, and methods found in all industries.

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Lesson Plan PDF

AGE LEVELS:

8 - 18

CATEGORIES:

Buildings and Structures, Engineering Design

Engineer a Cane

Students explore the impact of assistive technology on meeting the needs of society. They work in teams to reengineer an assistive device -- in this case a cane -- to meet the needs of a client.

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Design a Dome

Students learn about domes and work in teams to construct their own using everyday materials.

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