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Lesson Plans

TryEngineering offers a variety of lesson plans that align with education standards to allow teachers and students to apply engineering principles in the classroom.

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Wind Tunnel Testing

Students learn how products such as airplanes, cars and trucks are tested in wind tunnels.

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Fun with Speedboats

Student learn how engineers compete in water speed races and then design their own speedboat out of everyday items.

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Lesson Plan PDF

AGE LEVELS:

11 - 18

CATEGORIES:

Engineering Design, Motion and Forces, Properties of Materials

Filtration Investigation

Students learn how filtrations systems are of many sorts for many purposes.

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Lesson Plan PDF

AGE LEVELS:

8 - 18

CATEGORIES:

Engineering Design, Environments and Resources

Failure: Seeds of Innovation

Students explore how engineers created materials, products, and processes after facing a failure or mistake.

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Lesson Plan PDF

AGE LEVELS:

8 - 18

CATEGORIES:

Engineering Design

Sorting Socks is Algorithm Complexity

This lesson introduces some simple ideas about algorithms and their complexity through a series of exercises involving a collection of socks. 

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Lesson Plan PDF

AGE LEVELS:

11 - 13

CATEGORIES:

Computing, Mathematical Applications, Technology

Measuring the Wind

Students explore how anemometers record the strength of the wind and how this information is used to support society.

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AI Search: Lions and Gazelles

This is an introduction to Artificial Intelligence (AI) ‘state-space search.’ The entertaining story line provides necessary background justifying the classic rules.

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Lesson Plan PDF

AGE LEVELS:

8 - 13

CATEGORIES:

Computing, Technology

Tinkering with Tops

Students work in teams to design and build their own spinning top out of everyday materials. Their top must be able to spin for at least 10 seconds within an area 30 cm in diameter.

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Pendulum Time

Students explore how the pendulum clock has proved to be a very accurate way of measuring time over the centuries. Students work in teams to build their own pendulum clock out of everyday items.

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Solving a Simple Maze

Students design a simple maze as shown in figure (given in the synopsis). They will solve the maze, and will then list the assumptions and steps in arriving at the solution of the maze.

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Lesson Plan PDF

AGE LEVELS:

14 - 18

CATEGORIES:

Computing, Mathematical Applications, Technology

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