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Lesson Plans

TryEngineering offers a variety of lesson plans that align with education standards to allow teachers and students to apply engineering principles in the classroom.

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Curriculum Standards

Our lesson plans can be aligned to local education standards around the world.

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31 - 40 of 140

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Solving Problems with Decision Trees

Students learn about decision trees, subscription fraud and how they can use decision trees to solve the problem.

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Lesson Plan PDF

AGE LEVELS:

14 - 18

CATEGORIES:

Computing, Mathematical Applications, Technology

Fun with Sorting

Eight objects, each with a hidden number, will form a list that needs to be sorted in ascending order. The numbers will only be visible to one person called the “controller”.

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Lesson Plan PDF

AGE LEVELS:

10 - 16

CATEGORIES:

Computing, Mathematical Applications, Technology

Search Engines

Students build search queries. They learn efficient method of retrieving information. Students compare different search engines.

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Lesson Plan PDF

AGE LEVELS:

8 - 18

CATEGORIES:

Computing, Mathematical Applications, Technology

Solving a Simple Maze

Students design a simple maze as shown in figure (given in the synopsis). They will solve the maze, and will then list the assumptions and steps in arriving at the solution of the maze.

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Lesson Plan PDF

AGE LEVELS:

14 - 18

CATEGORIES:

Computing, Mathematical Applications, Technology

Can You Copperplate?

Students work in teams to develop a chemical system to add a layer of copper to another metal product.

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Radio Reception and Transmission

Students explore how advances in radio communications have impacted society. Students work in teams to build and test a working FM radio receiver and an FM transmitter.

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Lesson Plan PDF

AGE LEVELS:

8 - 18

CATEGORIES:

Energy, Engineering Design, Properties of Materials, Technology

Water Rocket Launch

Students explore how engineers have developed rockets over the years, and learn about the principals of rocketry.

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Arduino Blink Challenge

Students explore how engineers have solved societal problems such as applying computing to turn lights on and off.

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The Power of Graphene

Students explore nanotechnology and the material graphene in terms of its ability to conduct electricity.

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Life Vest Challenge

Students explore how engineers develop and improve equipment that helps save lives in water emergencies.

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